I do graphics and engine programming for games.
I'm the author of Practical Shader Development, which is all about learning to write shaders.
I also dabble in GBA dev, you can find my tutorials here.
Check out some other stuff I've written
The postings on this site are my own and don't necessarily represent my
employer’s positions, strategies or opinions.
© Kyle Halladay, 2014 — built with Jekyll using Lagom theme